![]() ![]() Fixed an issue that caused the visual Unblockable shoulder fire effect to not be applied on the Warden's on the second "Shoulders Bash" if the first one is feinted. Now cancelling the "Shoulder Bash" costs 15 Stamina (from 27). Fixed an issue that caused the Warden's "Shoulder Bash" to consume more stamina on miss than was intended with the rework. Can no longer cancel your own Guard Break attempt with Revenge Activation. (Conqueror and the Assassins already could dodge 100ms after a Stance change.)ĭeveloper Comment:This fix was actually introduced in 1.26, but we’re noting it now to ensure players are aware of this change. We reduced delay to dodge during Stance change by 200ms for: Warden, Centurion, Lawbringer, Kensei, Aramusha, Nobushi, Shugoki, Raider, Highlander, Valkyrie, and Warlord. Every Hero is now able to dodge 100ms after initiating a Stance change. We expect all heroes to spend 100ms to update their Stance, and this should be the case now. This also caused rollback issues for the opponent when a block would occur at the last instant. Fixed a bug on all heroes who do not have Reflex Guard, so that they can no longer speed up a Stance change to 0ms by changing Stance twice.ĭeveloper Comment:A bug was introduced during Season 6, which allowed non-Reflex Guard heroes to change Stance twice, and the second would instantly update their stance – which functionally gave those 100ms more time to react and block. ![]()
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